Project Information
Clients:
Ambylon GmbH
Category
Continuing Education
Date:
May, 2023
Immersive Excel Learning with Ambylon

Efficient and Engaging Excel Training for Beginners

Ambylon commissioned me to design and develop a complete beginner Excel curriculum for its immersive learning platform. Working within an eight-week deadline, I created 25 interactive eLearning modules from scratch, covering core Excel functionality while ensuring compatibility with desktop, mobile, and VR environments.

I was responsible for curriculum design, instructional strategy, visual design, content development, interaction design, and production.

Project at a glance

Deliverables:

  • 25 eLearning modules
  • Interactive exercises
  • Knowledge checks
  • VR-compatible learning
  • German-language curriculum

Tools:

  • Articulate Storyline
  • Adobe Photoshop
  • Illustrator
  • Premiere Pro
  • Audition

Design Challenges & Solutions

Challenge: No existing training materials or curriculum were available.

My Approach: Researched Excel functionality independently, identified essential beginner competencies, developed learning objectives, and structured the curriculum into concise learning modules.

Outcome: Created a complete 25-course learning pathway that could be delivered consistently across multiple learning formats.

Challenge: Deliver 25 courses within an eight-week production schedule.

My Approach: Established reusable Storyline templates, standardized interaction patterns, and streamlined the development workflow to maximize efficiency without sacrificing quality.

Outcome: Delivered all modules on schedule while maintaining consistent instructional and visual standards.

My Process and Responsibilities

Analysis
  • Identified the essential Excel skills required by first-time users.
  • Defined learning objectives
  • Determined essential Excel competencies
Design
  • Organized 25 Excel topics into a progressive learning pathway.
  • Developed storyboards
  • Applied cognitive load principles
  • Structured learning into 15-minute modules
Development
  • Designed interactive Storyline experiences
  • Designed custom interface graphics and visual demonstrations of Excel workflows.
  • Developed assessments
  • Optimized for VR delivery
Evaluation
  • Incorporated stakeholder feedback
  • Tested usability
  • Refined interactions before release
My Responsibilites
  • Learning needs analysis
  • Curriculum design
  • Learning objectives
  • Storyboarding
  • Visual design
  • Graphic creation
  • Interaction design
  • Storyline development
  • Assessment design
  • SME collaboration
  • Quality assurance
  • Colleague mentoring

What I'm most proud of

Although the project involved developing 25 courses in just eight weeks, I am most proud of creating an instructional approach that balanced speed with learning effectiveness. By designing reusable interaction patterns and focusing on practical application rather than feature demonstrations, I was able to build a scalable curriculum without compromising the learner experience.